A downloadable game for Windows, macOS, and Linux

"Starve the Monster" has been created for the NoImage Gamejam.

The main goal of this game is to prevent the monster from eating the humans that run towards it. You can achieve this by drawing walls, which have to be at least 50 units long, to block off the people.

The game was written with the Java game library LibGDX.

Download

Download
StarveTheMonster.zip 12 MB

Install instructions

You can find the newest Jar file in the  .zip. If you wish to compile your own, you need to get the GitLab Repository and have the JDK and Gradle installed. Then run

./gradlew desktop:dist

in the root directory of the project. If you happen to be on Windows or any non-Unix platform, go get a good operating system (not MacOS!).

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